10 Things Before You Start A Comic Or Graphic Novel!

Do you have a long form project in mind? Are you ready to pull the trigger and start the journey? Well, believe it or not, there are some really important things to know and do before you start. But don’t just take my word for it either, sometimes you need to work for 20 years in an uphill battle before you can get something important through your thick skull. I know, because that is how it was for me.

So, here is my simple list of things to consider before starting your comic project. read more»

Character Design (For Your Portfolio)

LINK: Sheridan Portfolio Tips For Character Design

4_FWEBCharacter design can be difficult. This great website helps you understand how to break down the different ways you need to fundamentally design your character before you start using that character for production. This walkthrough was originally created as a helpful tutorial for future animators to develop their portfolio for entry into the Sheridan College Bachelor of Animation program.

Character design is paramount before beginning work on a printed page due to the need for consistency of design required to draw a character repeatedly over the course of a compendium of pages.

read more»

Artist X Artist: Jason Brubaker and Daniel Lieske discuss Kickstarter, storytelling, and life


When great minds collide, they tend to create something rather wonderful. Yesterday, Jason Brubaker (reMind, Sithrah) sat down with Daniel Lieske (The Wormworld Saga) to field questions from fans of each other’s respective series as well as how they go about working on such excellent titles. Since both of them have Kickstarter campaigns exploding, they felt that a little Q&A with backers of their projects would be a great treat for everyone. read more»

#TalkingComics w/ Kevin Cullen: John Layman on Writing and Its Varied Process

This week’s interview spotlight falls directly on the writer mastermind, John Layman, who won the Eisner for Best New Series in 2010 and Best Continuing Series in 2011. With superstar titles like Batman and Chew under his belt, Layman’s definitely got some sway in the swirling, mishmash world of comic books. I talked with him recently about his process and how he manages to wrangle such manic worlds into cohesive stories. read more»

Tools of the Trade: Traditional Inking

Inking may be one of the most misunderstood disciplines of the comic art world. All it involves is tracing over lines that have already been drawn, right? Well, there’s a bit more to it than that; the craft is actually quite complicated with its variety of tools and methods to complete the given task. read more»

Unnatural Talent

Making Comics is proud to present the first chapter of Jason Brubaker’s book, Unnatural Talent, for all to enjoy! If you’re looking to get into comics, are already pursuing your stories, or looking for some solid resources to add to your already impressive collection of knowledge, then Jason’s book should be at the top of your list! If you like what you see, you can purchase the entire book in ebook or good old paperback forms on Amazon by clicking here!

read more»

#FAQDevin – Where can I find collaborators/jobs?

Anyone else have a Comic-Con hangover? Anyway—our latest question comes from T. Perran M:

I’m a writer and letterer who is still in the early stages of my comic book career. I’ve been using the money I make lettering other people comics to fund my own projects. Besides Digital Webbing and DeviantArt, where are some good place to find jobs and collaborators? I’m getting close to needing to find an artist for my next project. (Some more paying gigs wouldn’t hurt either.)

Thank you for your time. read more»