Posts Tagged: process

Training Your Way Towards Your Goals

This was written as a response to one of my students in the “How To Make A Comic MOOC”  within our new “MakingComics.com” Slack online community.

The Question:

I know that the challenge is to write within 16 panels for the course assignment. I also know its good for me to write within that constraint. But, I have a much longer comic in mind. Why is it so hard to write within a 16 panel constraint? (paraphrased question).

My Answer:

Concision is key! I’m also a person who likes longer form better as well. However, the biggest lesson I’ve learned is how to hone in on that feeling of “done-ness”. Without crafting a feeling of completion you can run into the bigger roadblock in the creation process – not knowing how to finish. Small projects are really key.

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MakingsComics.com Gutter Talk 101: Comic Fuel Episode 5

“This is the real secret of life — to be completely engaged with what you are doing in the here and now. And instead of calling it work, realize it is play.”  – Alan Watts

As we walk out into the world we are entering a story. This story defines us and the way that we interact with our beliefs, actions, society, etc. As much as we are always entering into the story that others have defined for us, we are also given the gift of writing our own story in every action we take. This month I sat down with Rachel Beck, founder of Storyforge Productions, and we discussed the nuances of story telling. We looked at our society and how we are working to rectify our long history with marginalizing females – specifically in the comic industry. We also looked at the basic construction of worlds and characters and how those construction create compelling reasons that keep us reading.

Reflecting on the talk I am reminded that complications are what keep us interested in the world around us. As comic artists we create fiction where our character confront and battle those contradictions. Theoretically that gives us the inspiration to fight our own demons. That’s what the #ComicFuel show is all about right? For us to join together to turn away from just consuming art and to bring us into the battle – the battle to create art.

So get out your pens and papers. Sit down. Join us as Rachel and I provide the fuel you are going to need for the coming battle.

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MakingComics.com Gutter Talk 96: Comic Fuel Episode 2

Holy MOLY, what a whirlwind of amazingness it has been in the time between the release of episode 1 of Comic Fuel and Episode 2! We have had a thousand people download and listen to the episode and I have enough questions that I have to wait for another four episodes before I can put out another call for questions. Wow.

In this episode, episode 2, we’ll discuss project management, the comic creation process, coloring comics, penciling comics, and hosting comics online. The questions came from places like Ireland, India, Brazil, California, and Indiana. For legit #comicfuel we’ll hear about why we do art from Stephen McCranie, transitioning into fame and what is at the core of what artistry is really about from “How I Met Your Mother” actor Josh Radnor, and we’ll also hear about the art of really listening by famed audio producer Chris Watson.

Questions answered in this episode (jump-to specific question times listed below)

  • How many pages should a comic issue be to be printed?
  • How long would it take to make a comic by yourself; scripting, storyboarding, art and lettering; and self publish it?
  • How do you keep up momentum on making comics?
  • How long does it take for a comic book artist to make a comic book?
  • What is the step-by-step process I should go through to choose colors that will look good?
  • What kind of colors can i use?
  • Am I just not being patient enough with myself, or am I trying to fit too much, too zoomed out, into one panel?
  • What websites are best for starting to post a webcomic?

Another big announcement is that I spent a lot of time this month creating the Comic Fuel Podcast Wiki (http://comicfuel.wikidot.com/) which will serve as a repository for all questions, notes, and links that are mentioned in the show. Check it out. It took me FOREVER to make, but I’m really proud of it.

The show notes for Episode 2 are at: http://comicfuel.wikidot.com/wiki:episode-2

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Making Comics Gutter Talk Episode 54 – Three Questions (w/ Palle Schmidt)

While our guest interviews are always amazing, we here at Making Comics Worldwide are always seeking out new ways to educate the masses on comic creation. One of these ways is a new format we’ve created called Three Questions. In these brief podcasts, artists will discuss three various aspects of their own personalized craft of comic creation.

In our inaugural episode of this exciting new format we hit the ground running with artist extraordinaire, Palle Schmidt.

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Free Photoshop Perspective Grid Plugin

LINK: Sergey Kritskiy’s Perspective Tools For Photoshop (Download & Install For Free)

4_FWEBPlotting out perspective for comic book page/panel composition is paramount to building great art. One of the hardest elements of composing perspective for a panel is getting all of the measurements just right so that all of the angles for your environmental elements within your panel come out right. Sergey Kritskiy’s perspective tool allows you to create amazingly accurate grids for your comic within seconds.

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Tools of the Trade: Traditional Inking

Inking may be one of the most misunderstood disciplines of the comic art world. All it involves is tracing over lines that have already been drawn, right? Well, there’s a bit more to it than that; the craft is actually quite complicated with its variety of tools and methods to complete the given task. (more…)

Unnatural Talent

Making Comics is proud to present the first chapter of Jason Brubaker’s book, Unnatural Talent, for all to enjoy! If you’re looking to get into comics, are already pursuing your stories, or looking for some solid resources to add to your already impressive collection of knowledge, then Jason’s book should be at the top of your list! If you like what you see, you can purchase the entire book in ebook or good old paperback forms on Amazon by clicking here!

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WRITING TROPES: NAMING CHARACTERS

Tropes are storytelling devices. Used well, they enrich a story; used badly, they result in the dreaded cliché. This series of articles takes a closer look at some major tropes relevant to comics and the pitfalls they may present.

This isn’t a trope per se, but a collection of thoughts and advice on this subject from someone who was deeply obsessed with names at some point. It’s written with comics in mind but applies equally to writing for other media.

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