Posts By: Patrick

The Story Behind the “How To Make A Comic Book MOOC”

Reposted from Medium.com

In November 2015 Coursera granted the High Tech High Graduate School of Education & Making Comics Worldwide $10,000 to create a project oriented massive open online course based on a proposal I submitted in October. This may sound like a lot of money, but it isn’t. Last year I created a course that was half of the size and had roughly five times the budget called the “Learning Mindsets & Skills MOOC”. To be fair, the LMS MOOC was one that had a more content specialist involvement and multimedia generated for it (videos, podcasts, etc.). For the comic MOOC I was able to draw on a multitude of great readings & podcasts from within MakingComics.com and from outside of it — as well as my own exptertise as a comic book educator.

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How To Make A Comic Book Online Course Available Now

First Week Available Now, Full Course Available 2/15/2016

Available 2/15/2016:

Making Comics Worldwide  & the High Tech High Graduate School of Education is proud to announce our first fully online project based learning learning experience: How To Make A Comic Book. This six-week MOOC (Massive Open Online Course) will walk learners through the process of making their very first comic book. Aimed at learners ages 13 and up, we constructed the course to serve as an example of our approach to constructing project based learning experiences at High Tech High and to reflect the methods professional comic artists go through when creating.

Quick note before enrolling: The course is free to “Audit”. To receive a course certificate, which unlocks the Coursera assessment sections of the course, users will have to pay $50 or they can apply for financial aid. Course certificates ARE NOT necessary for engagement in the course. If a student or teacher would like to submit assignments off of the Coursera platform they can do so by submitting assignments to the subreddit constructed for the course. All comic creators under the age of 18 are encouraged to check with their parents before joining the subreddit forum area.

CLICK HERE TO GO TO COURSE

This course is taught by Patrick Yurick – the leader of MakingComics.com and a former art educator at High Tech High Chula Vista. Patrick now works with the High Tech High Graduate School of Education and the Massachusetts Institute of Technology to design online learning experiences. The course features guest interviews with world-renowned comic book creators – Mark Waid (Daredevil, Superman, Thrillbent, etc.) and Eric Shanower (Age of Bronze & The Marvel Oz Series). The course also features a guest appearance by Laguna College of Art & Design illustration instructor Caleb Cleveland.

The How To Make A Comic Book MOOC is available designed to be completed at your own pace.

How To Make A Comic Book MOOC – Introduction to course from Patrick Yurick on Vimeo.

Read Patrick’s article “The Story Behind The How To Make A Comic Book MOOC” to find out more about the course.

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55: Sam Wallace – MakingComics.com Gutter Talk Podcast

One of the great things about the Gutter Talk series is the wide variety of guest artists from not just the United States but all around the world, too. From Denmark to Australia to Chicago, Illinois, Adam has been fortunate to speak to the amazing array of artistic talent the world over. However, there’s always something special in face to face interviews and this interview with Sam Wallace in Adam’s apartment was no different.

Join Adam and Sam as they discuss everything from painting to scriptwriting to sports. Yeah, sports. Don’t worry, though. That part will be quick and painless. Promise.

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54: Palle Schmidt (3 Questions) – MakingComics.com Gutter Talk Podcast

While our guest interviews are always amazing, we here at Making Comics Worldwide are always seeking out new ways to educate the masses on comic creation. One of these ways is a new format we’ve created called Three Questions. In these brief podcasts, artists will discuss three various aspects of their own personalized craft of comic creation.

In our inaugural episode of this exciting new format we hit the ground running with artist extraordinaire, Palle Schmidt.

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53: Adam Greenfield – MakingComics.com Gutter Talk Podcast

Welcome to 2015, everyone! Last year’s first podcast, also our inaugural Gutter Talk podcast, was a conversation with Adam, the host, and Patrick Yurick, the CEO of Making Comics Worldwide. This time around, however, the tables are turned. In this episode, the host becomes the guest. In this extended podcast, Patrick talks to Adam about just what makes up Adam and his experience with the recent NaNoWriMo challenge. Also included are a couple tunes by Adam’s dear friend, Andrew Havey.

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#TalkingComics 24 Hour Comic Day with Patrick Yurick

Earlier this year, Making Comics Worldwide’s CEO, Patrick Yurick, embarked upon an emotionally draining, carpal-tunnel inducing quest: to take on the 24 Hour Comic Day Challenge. To call the challenge grueling would be something of an understatement (it’s literally an entire day and night spent doing nothing but scripting, then sketching, then inking a brand new comic). But, after twenty-four hours of ink, sweat, and tears (and dubstep, apparently), he emerged victorious, a 24 page comic under his belt and an experience that made for a very interesting, introspective chat.

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Free Photoshop Perspective Grid Plugin

LINK: Sergey Kritskiy’s Perspective Tools For Photoshop (Download & Install For Free)

4_FWEBPlotting out perspective for comic book page/panel composition is paramount to building great art. One of the hardest elements of composing perspective for a panel is getting all of the measurements just right so that all of the angles for your environmental elements within your panel come out right. Sergey Kritskiy’s perspective tool allows you to create amazingly accurate grids for your comic within seconds.

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Character Design (For Your Portfolio)

LINK: Sheridan Portfolio Tips For Character Design

4_FWEBCharacter design can be difficult. This great website helps you understand how to break down the different ways you need to fundamentally design your character before you start using that character for production. This walkthrough was originally created as a helpful tutorial for future animators to develop their portfolio for entry into the Sheridan College Bachelor of Animation program.

Character design is paramount before beginning work on a printed page due to the need for consistency of design required to draw a character repeatedly over the course of a compendium of pages.

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Announcing The “Uniting The Worldwide #Makecomics Community” Panel At San Diego Comic Con International 2014

We are more than please to announce that we will be hosting an exciting new panel at San Diego Comic Con International 2014!

Details: Uniting the Worldwide Makecomics Community Join host +Patrick Yurick  (CEO of +Making Comics ) in this celebratory panel designed to connect the comic makers of the world.  The discussion will center around the status of the world-wide comic-making revolution happening on and off-line. Guest panelists include Mark Waid (Thrillbent, Daredevil),  Rachel Beck (Storyforge Productions), Jim Zub  (Skullkickers, Wayward), Andy Schmidt (Comics Experience), Christina Blanch (SuperMOOC2, Damnation of Charlie Wormwood), and Palle Schmidt (Comics For Beginners, Thomas Aslop)

Got questions or specific topics you want discussed? Tweet them to @Making_comics or leave a comment on this post!

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