Theory / Philosophy

Making Comics Gutter Talk Episode 16 – Ted Adams

Nobody puts Ted in a corner. Many have tried, though after listening to this podcast, I have a feeling you’ll struggle to do so yourself. Tag along with Adam and Patrick as they visit CEO Ted Adams and the IDW Publishing offices to discuss a little IDW history, the past and present of the publishing industry, and the Dewey Decimal System. If you’re looking for the comics section, it’s 741.

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Making / Creating / Articles

Comic Review Checklist Part 1: The Flow

Hi everyone! For my first articles I’ll be sharing my comic review checklist. It has three parts: everything that relates to the “flow” of the pages, everything that relates to the words on the pages, and then everything else. This is part one! (more…)

Theory / Philosophy

Making Comics Gutter Talk Episode 15 – Jim Zub

The next time you think to yourself, “I am just way too busy,” please consider this podcast you’re about to listen to. How writer, artist, teacher, and literal jack of all trades Jim Zub even found the time to sit down for an hour with us is as mysterious as what the writers were thinking with the last season of LOST. At times it is a bit harrowing listening to Jim describe his day. Then you look at his amazing work, the result of stacking those seemingly endless days of creative output, and end up scooting your chair back in, grabbing a pencil, and sketching out your next idea or writing that last page or chapter.  Join Adam and Mark as they steal an hour from Jim Zub’s time to talk about… well, Jim Zub’s time.

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News

Get A Grasp! Gutter Talk: Scheduling & Setting Goals

Join MakingComics.com CEO Patrick Yurick, EIC Devin Larson, and Gutter Talk Host Adam Greenfield as we cover the third week of content available through the “Get A Grasp!” course.

RSVP Now!

Guest panelists for this week include:
Christina Blanch (SuperMOOC, Damnation of Charlie Wormwood)
Eric Shanower (Oz Series, Age of Bronze)
Jared Cullum (Pea Green Coffee Cup)
Damon Gentry (Sabretooth Swordsman)
Lucy Bellwood (Baggywrinkles, Cartozia Tales)
Jen Vaughn (Fantagraphics, Avery Fatbottom, Cartozia Tales)

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Distribution / Digital / Tutorials

Self-Publishing Tips: Offset Printing, Part 2

Continued from part 1, which covered resolution, color space, page size and position.

Number of pages:

While diversification of printing techniques means this is no longer always an issue, it remains an issue to be aware of when using offset printing. I am talking about the fact that the number of pages in a book needs to be a multiple of 16. This is due to the way offset printing, which makes use of large plates, works:

16p

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Making / Creating / Tutorials

Easy Text Effects in Photoshop

This short video tutorial explains how to create quick, professional looking text sound effects using Photoshop. What’s more, the effect is non-destructive, meaning it uses layer styles on active text (not rasterized text) so you can change the word, change the look and even save it as a style to apply to other text. This is the way I do a majority of text effects on my comic Marooned.

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Theory / Philosophy

Making Comics Gutter Talk Episode 14 – Jules Rivera

Have you ever had the sense when talking to some people that whatever endeavor they are on, it is simply going to work out for them? That’s the feeling you get when talking to Jules Rivera, creator of the successful ventures of Misfortune High and Valkyrie Squadron. Adam, Patrick, and Jules cannonball into the ocean of webcomics and crowdfunding, sharks be damned, and discuss what it’s like to swim with both the whales and the bottom feeders.

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News

Tonight! Making Comics MOOC Gutter Talk Series: Worldbuilding

Join MakingComics.com CEO Patrick Yurick, EIC Devin Larson, and Gutter Talk Host Adam Greenfield as we cover the second week of content available through the “Get A Grasp!” course.

Guest panelists for this week include:

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Making / Creating / Articles

Hand Lettering A Digital Comic, Part 3

Once you have your lines of text set out, it’s time to launch into the final stage of lettering a page: composing your text on the page, and this is where I think hand-lettering shows a great advantage over font or mechanical lettering: flexibility.

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